Imagine getting paid to play games. What seems like a dream for gamers across the world is now part of reality for iSchool Professor
The Gaylord grant will go towards setting up an infrastructure for the Library Game Lab of Syracuse (gamelab.syr.edu) and purchasing such crucial equipment as televisions, projectors, and gaming consoles. The lab will initially operate as a portable gaming lab that Nicholson will take to library conferences to shed light on different gaming types and how to go about setting up gaming programs. This is one phase of what Nicholson hopes will grow into a place where he and a team of students show librarians how to play a variety of games and monitor the issues that arise with the games as well as do research about what types of games are most appropriate for different groups of users. “The students will be my ears and eyes, helping me notice when there are problems,” says Nicholson, who recently started an American Library Association
Through its gift, Gaylord, a Syracuse-based library supply company, marks a growing trend in libraries, educational institutions, and companies investing in gaming as a popular and increasingly effective new learning method. While the Gaylord grant represents a significant start, Nicholson hopes to attract much more funding to further develop his studies. His immediate plan is to draw at least two other sponsors at the $5,000 level.
“The hope is that now other organizations will see that we’re getting funding, here’s what we’ve done with it, and will want to help out as well,” Nicholson says. “Our goal is to build up a funding base for future large-scale projects.”